Each anomaly was also given a unique magical theme before Update 12, their appearance was mostly uniform. enemy row doesnt have any cards), then your card on that row will attack the enemy player and decrease the player HP. If opposing sides dont block each other (ex. Before then, they were listed under Group Events, each as a "Magical Anomaly". If two cards are placed in a row, when the front card is defeated, the card hiding in the back will come to the front. Since Update 12, they have been categorized as Group Bosses, with each one having a unique name.Magical Anomalies are also used to charge the Seeker's Sight gems in the quest The Shattered and the Lost, which is required for Lower Craglorn progression and the Celestial Investigator achievement. The Magical Anomaly instanced fights can each be defeated for zone completion in the five separate locations in the Elinhir Region of Craglorn. There is one Achievement associated with these locations: Achievementĭiscover and complete all five Magical Anomalies in Craglorn. The Shattered and the Lost: Investigate two Altmer claiming to be aspects of the Mage.Fulminant Anomaly - A Magical Anomaly in eastern Craglorn, west of Balamath.Cyclonic Anomaly - A Magical Anomaly in eastern Craglorn, east of the Spellscar.Conflagrant Anomaly - A Magical Anomaly in eastern Craglorn, northwest of Elinhir.Boreal Anomaly - A Magical Anomaly in eastern Craglorn, north of Mountain Overlook Wayshrine.Adamant Anomaly - A Magical Anomaly in eastern Craglorn, north of Belkarth.The chest also has a chance to contain the Wide Barbed Shank antiquity lead for the Death Dealer's Fete.Īlso, a "Magical Aura" near the crystal can be activated to receive the Magicka Attunement buff for 1 hour, which increases your Spell Resistance by 1320 while in Craglorn. Processor: Intel 2.Survive the event for a treasure chest that will appear near the crystal and a spectral mage who speaks some dialogue.But it seems the flow of time itself is not as straightforward as it looks…Įvoland 2 features three difficulty settings available at the start of the game. Changing the course of history seems like the right (and very much heroic) thing to do. The future in Evoland 2 is a scary era, with a cataclysm that changed the world, delusional citizens trying to pretend it never happened and new factions vying for power. But our characters will witness first-hand how history is always written by the victors, and how even the best lies cannot make a dark past go away. In fact, the Empire is celebrating the 50th anniversary of its victory over the Demons and it seems everything is going well in a cheerful and thriving world. The Present era of the world of Evoland 2 the action takes place 50 years after the Past era and everything is much more quiet. For example you will be able to witness an event directly in the past or find a record of them in the present or future, and more often than not, doing both will be the only way to have a clear perspective of what is really happening. These events tell a story that you can piece together in different ways. You will embark in a series of events related to the war between the Empire and the Demons, that will have a very deep impact on the evolution of the world and the other eras. The story takes place in a war-torn world where every character has his own ambitions and the definition of good or bad is really a question of perspective. The goal for the past was to create an ambivalent world where there is no clear bad or good guys. The past, which is visually inspired by the good old NES era (with some more modern twists). The story of Evoland 2 will take you through (mainly) 3 different time periods, each with its own historical setting and art style.
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